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Environmental design and lighting

Here is a sample of my work in environment design, composition, and lighting, created for the game Astor: Blade of the Monolith at C2 Game Studio. It's important to note that what you see here represents the initial iterations of each level, which were later changed and improved as production progressed. It's also worth mentioning that all the 3D modeling and texturing work was carried out by a limited team, which included 3D modelers Ana Echavarría and Carlos Bernal and me